Experience Pass is how moments in the physical world extend beyond the space where they begin.
It is not required.
It is not forced.
It is not always present.
Experience Pass appears only when a person chooses to continue an interaction — unlocking access, rewards, or continuity without surveillance or pressure.
Most environments reset the moment someone walks away.
Experience Pass exists to solve a single problem:
How do real-world experiences continue — without violating trust?
Experience Pass allows people to:
Carry value forward from a physical interaction
Unlock rewards earned through participation
Resume experiences naturally across time and place
All without requiring constant identity, tracking, or apps.
Experience Pass is how real-world interactions gain memory and momentum.
It enables:
Earned points through participation
Gamified progression tied to real experiences
Contextual rewards and generated offers
Voluntary continuation beyond the physical moment
Experience Pass is designed to reward engagement that has already occurred, not to incentivize attention before value is delivered
Experience Pass is often misunderstood. This clarity matters.
Not a traditional loyalty program
Points and tiers may exist, but they are earned through real participation in real environments—not through spend-based retention mechanics or abstract brand programs.
Not a generic coupon engine
Offers and rewards can be generated, but they are unlocked through engagement moments, not pushed as mass promotions or interruptive incentives.
Not tracking-first by default
Identity (including email) is introduced only when a user chooses to continue. Experience Pass is designed to function without default profiling or persistent surveillance.
Experience Pass is experience-first. Rewards are the continuation — not the bait.
Within Sizzle, Experience Pass appears only after engagement occurs.
A person may:
Participate in an interactive moment
Complete a challenge, experience, or activity
Earn points, status, or access
Unlock contextual rewards or offers
At that point—and only then—Experience Pass offers the option to continue.
If they decline, the interaction ends cleanly.
Points and rewards earned remain valid.
No forced follow-up occurs.
Experience Pass uses gamified mechanics to:
Encourage exploration and participation
Reward time, curiosity, and completion
Create momentum across physical environments
Gamification within Experience Pass is:
Transparent
Optional
Bound to real-world actions
Governed by context and appropriateness
It is never designed to trap attention or extract data.
Experience Pass enables:
Generated offers
Real-world rewards
Sponsored unlocks
Contextual commerce opportunities
All of these are:
Earned through participation
Introduced at appropriate moments
Governed by Edge AI decisioning
Optional to accept or ignore
This allows monetization without degrading trust.
Edge AI determines:
When points should accrue
When rewards should unlock
When offers are appropriate
When nothing should appear at all
This prevents:
Reward fatigue
Over-monetization
Brand erosion
Intrusive engagement